Package | TC | CC | AC | Ca | Ce | A | I | D | V |
---|---|---|---|---|---|---|---|---|---|
de.jos | 1 | 1 | 0 | 0 | 5 | 0.0% | 100.0% | 0.0% | 1 |
de.jos.game | 2 | 1 | 1 | 7 | 10 | 50.0% | 58.999996% | 9.0% | 1 |
de.jos.game.actions | 11 | 8 | 3 | 6 | 14 | 27.000002% | 70.0% | 3.0% | 1 |
de.jos.game.actions.cleanup | 9 | 7 | 2 | 3 | 11 | 22.0% | 79.0% | 1.0% | 1 |
de.jos.game.actions.permanent | 7 | 6 | 1 | 5 | 12 | 14.0% | 71.0% | 15.000001% | 1 |
de.jos.game.aspect | 3 | 2 | 1 | 1 | 13 | 33.0% | 93.0% | 26.0% | 1 |
de.jos.game.aspect.plugins | 5 | 4 | 1 | 1 | 10 | 20.0% | 91.0% | 11.0% | 1 |
de.jos.game.exceptions | 1 | 1 | 0 | 1 | 1 | 0.0% | 50.0% | 50.0% | 1 |
de.jos.game.loader | 4 | 2 | 2 | 2 | 3 | 50.0% | 60.000004% | 10.0% | 1 |
de.jos.game.logic | 16 | 13 | 3 | 7 | 22 | 19.0% | 76.0% | 5.0% | 1 |
de.jos.game.music | 3 | 3 | 0 | 1 | 4 | 0.0% | 80.0% | 20.0% | 1 |
de.jos.game.objects | 10 | 10 | 0 | 11 | 14 | 0.0% | 56.0% | 44.0% | 1 |
de.jos.game.objects.buttons | 25 | 23 | 2 | 1 | 17 | 8.0% | 94.0% | 2.0% | 1 |
de.jos.game.objects.screen | 16 | 14 | 2 | 5 | 26 | 12.0% | 84.0% | 4.0% | 1 |
de.jos.game.objects.state | 2 | 1 | 1 | 1 | 2 | 50.0% | 67.0% | 17.0% | 1 |
de.jos.game.xml | 5 | 5 | 0 | 8 | 4 | 0.0% | 33.0% | 67.0% | 1 |
de.jos.game.xml.converter | 2 | 2 | 0 | 1 | 5 | 0.0% | 83.0% | 17.0% | 1 |
Afferent Couplings | Efferent Couplings | Abstractness | Instability | Distance |
---|---|---|---|---|
0 | 5 | 0.0% | 100.0% | 0.0% |
Abstract Classes | Concrete Classes | Used by Packages | Uses Packages |
---|---|---|---|
None | de.jos.TestScore | None | de.jos.game de.jos.game.objects java.io java.lang junit.framework |
Afferent Couplings | Efferent Couplings | Abstractness | Instability | Distance |
---|---|---|---|---|
7 | 10 | 50.0% | 58.999996% | 9.0% |
Abstract Classes | Concrete Classes | Used by Packages | Uses Packages |
---|---|---|---|
de.jos.game.Constants | de.jos.game.TestSprite | de.jos de.jos.game.actions de.jos.game.actions.cleanup de.jos.game.aspect.plugins de.jos.game.logic de.jos.game.objects de.jos.game.objects.screen | com.golden.gamedev com.golden.gamedev.engine de.jos.game.loader de.jos.game.objects de.jos.game.objects.screen java.awt java.lang java.util org.springframework.beans.factory.xml org.springframework.core.io |
Afferent Couplings | Efferent Couplings | Abstractness | Instability | Distance |
---|---|---|---|---|
6 | 14 | 27.000002% | 70.0% | 3.0% |
Abstract Classes | Concrete Classes | Used by Packages | Uses Packages |
---|---|---|---|
de.jos.game.actions.AbstractAction de.jos.game.actions.LayerConstants de.jos.game.actions.SpecialActionEvent | de.jos.game.actions.ActionBulletMoving de.jos.game.actions.ActionComparator de.jos.game.actions.ActionComparatorTest de.jos.game.actions.ActionContainer de.jos.game.actions.ActionFadeBullets de.jos.game.actions.ActionScrollInOut de.jos.game.actions.ActionScrollInOut$State de.jos.game.actions.ActionTextFader | de.jos.game.actions.cleanup de.jos.game.actions.permanent de.jos.game.aspect.plugins de.jos.game.logic de.jos.game.objects.buttons de.jos.game.objects.screen | com.golden.gamedev com.golden.gamedev.object com.golden.gamedev.object.sprite de.jos.game de.jos.game.actions.cleanup de.jos.game.actions.permanent de.jos.game.logic de.jos.game.objects java.awt java.io java.lang java.util junit.framework org.apache.commons.lang |
Afferent Couplings | Efferent Couplings | Abstractness | Instability | Distance |
---|---|---|---|---|
3 | 11 | 22.0% | 79.0% | 1.0% |
Abstract Classes | Concrete Classes | Used by Packages | Uses Packages |
---|---|---|---|
de.jos.game.actions.cleanup.AbstractCleanupAction de.jos.game.actions.cleanup.CleanupActionAbstractBulletMoving | de.jos.game.actions.cleanup.CleanupActionBulletMovingInfinite de.jos.game.actions.cleanup.CleanupActionBulletMovingPuzzle de.jos.game.actions.cleanup.CleanupActionLevelAdvancement de.jos.game.actions.cleanup.CleanupActionNone de.jos.game.actions.cleanup.CleanupActionScore de.jos.game.actions.cleanup.CleanupInfiniteGameOverAction de.jos.game.actions.cleanup.CleanupPuzzleGameOverAction | de.jos.game.actions de.jos.game.actions.permanent de.jos.game.logic | de.jos.game de.jos.game.actions de.jos.game.actions.permanent de.jos.game.logic de.jos.game.objects de.jos.game.xml java.io java.lang java.util org.apache.commons.lang org.apache.commons.logging |
Afferent Couplings | Efferent Couplings | Abstractness | Instability | Distance |
---|---|---|---|---|
5 | 12 | 14.0% | 71.0% | 15.000001% |
Abstract Classes | Concrete Classes | Used by Packages | Uses Packages |
---|---|---|---|
de.jos.game.actions.permanent.SpecialEventPermanent | de.jos.game.actions.permanent.AbstractPermanentAction de.jos.game.actions.permanent.ActionCanister de.jos.game.actions.permanent.ActionCountdown de.jos.game.actions.permanent.ActionMoveStatistics de.jos.game.actions.permanent.ActionPuzzleSolvedCheck de.jos.game.actions.permanent.ActionStatistics | de.jos.game.actions de.jos.game.actions.cleanup de.jos.game.aspect.plugins de.jos.game.logic de.jos.game.objects.buttons | com.golden.gamedev com.golden.gamedev.object de.jos.game.actions de.jos.game.actions.cleanup de.jos.game.exceptions de.jos.game.logic de.jos.game.objects de.jos.game.xml java.awt java.lang java.util org.apache.commons.lang |
Afferent Couplings | Efferent Couplings | Abstractness | Instability | Distance |
---|---|---|---|---|
1 | 13 | 33.0% | 93.0% | 26.0% |
Abstract Classes | Concrete Classes | Used by Packages | Uses Packages |
---|---|---|---|
de.jos.game.aspect.DebugConsoleAware | de.jos.game.aspect.ArchitectureAspect de.jos.game.aspect.DebugConsole | de.jos.game.objects.screen | com.golden.gamedev.engine com.golden.gamedev.object de.jos.game.aspect.plugins de.jos.game.objects de.jos.game.objects.screen java.awt java.awt.event java.io java.lang java.lang.annotation java.util org.apache.commons.lang org.aspectj.lang |
Afferent Couplings | Efferent Couplings | Abstractness | Instability | Distance |
---|---|---|---|---|
1 | 10 | 20.0% | 91.0% | 11.0% |
Abstract Classes | Concrete Classes | Used by Packages | Uses Packages |
---|---|---|---|
de.jos.game.aspect.plugins.DebugPlugin | de.jos.game.aspect.plugins.CanisterPlugin de.jos.game.aspect.plugins.CanisterPlugin$CanisterCommand de.jos.game.aspect.plugins.LevelPlugin de.jos.game.aspect.plugins.ScorePlugin | de.jos.game.aspect | de.jos.game de.jos.game.actions de.jos.game.actions.permanent de.jos.game.logic de.jos.game.objects de.jos.game.objects.screen de.jos.game.xml java.lang java.util org.apache.commons.lang |
Afferent Couplings | Efferent Couplings | Abstractness | Instability | Distance |
---|---|---|---|---|
1 | 1 | 0.0% | 50.0% | 50.0% |
Abstract Classes | Concrete Classes | Used by Packages | Uses Packages |
---|---|---|---|
None | de.jos.game.exceptions.NeedsToBeOverriddenException | de.jos.game.actions.permanent | java.lang |
Afferent Couplings | Efferent Couplings | Abstractness | Instability | Distance |
---|---|---|---|---|
2 | 3 | 50.0% | 60.000004% | 10.0% |
Abstract Classes | Concrete Classes | Used by Packages | Uses Packages |
---|---|---|---|
de.jos.game.loader.AbstractGameLoader de.jos.game.loader.IGameLoader | de.jos.game.loader.GameLoaderJava2D de.jos.game.loader.GameLoaderOpenGL | de.jos.game de.jos.game.objects.screen | com.golden.gamedev java.awt java.lang |
Afferent Couplings | Efferent Couplings | Abstractness | Instability | Distance |
---|---|---|---|---|
7 | 22 | 19.0% | 76.0% | 5.0% |
Abstract Classes | Concrete Classes | Used by Packages | Uses Packages |
---|---|---|---|
de.jos.game.logic.AbstractGameBoard de.jos.game.logic.AbstractGameLogic de.jos.game.logic.LevelLoader | de.jos.game.logic.AbstractGameLogic$Direction de.jos.game.logic.AbstractGameLogic$RenderedButton de.jos.game.logic.BoardUtils de.jos.game.logic.CombinationUtils de.jos.game.logic.InfiniteGameBoard de.jos.game.logic.InfiniteGameBoardTest de.jos.game.logic.InfiniteGameBoardTest$CustomInfiniteGameBoard de.jos.game.logic.InfiniteGameLogic de.jos.game.logic.LevelLoaderXStream de.jos.game.logic.NInARowValidator de.jos.game.logic.NInARowValidatorTest de.jos.game.logic.PuzzleGameBoard de.jos.game.logic.PuzzleGameLogic | de.jos.game.actions de.jos.game.actions.cleanup de.jos.game.actions.permanent de.jos.game.aspect.plugins de.jos.game.objects de.jos.game.objects.buttons de.jos.game.objects.screen | com.golden.gamedev com.golden.gamedev.engine com.golden.gamedev.object com.golden.gamedev.object.background com.thoughtworks.xstream com.thoughtworks.xstream.io.xml de.jos.game de.jos.game.actions de.jos.game.actions.cleanup de.jos.game.actions.permanent de.jos.game.objects de.jos.game.objects.screen de.jos.game.xml de.jos.game.xml.converter java.awt java.io java.lang java.util junit.framework org.apache.commons.lang org.apache.commons.lang.math org.apache.commons.logging |
Afferent Couplings | Efferent Couplings | Abstractness | Instability | Distance |
---|---|---|---|---|
1 | 4 | 0.0% | 80.0% | 20.0% |
Abstract Classes | Concrete Classes | Used by Packages | Uses Packages |
---|---|---|---|
None | de.jos.game.music.MusicManager de.jos.game.music.Player de.jos.game.music.Player$BackgroundMusicThread | de.jos.game.objects.screen | ibxm java.io java.lang javax.sound.sampled |
Afferent Couplings | Efferent Couplings | Abstractness | Instability | Distance |
---|---|---|---|---|
11 | 14 | 0.0% | 56.0% | 44.0% |
Abstract Classes | Concrete Classes | Used by Packages | Uses Packages |
---|---|---|---|
None | de.jos.game.objects.Bullet de.jos.game.objects.Bullet$State de.jos.game.objects.Canister de.jos.game.objects.CombinationComparatorTest de.jos.game.objects.Countdown de.jos.game.objects.Position de.jos.game.objects.ResourceContainer de.jos.game.objects.ScoreCalculator de.jos.game.objects.SimplifiedBullet de.jos.game.objects.SimplifiedBullet$BulletSize | de.jos de.jos.game de.jos.game.actions de.jos.game.actions.cleanup de.jos.game.actions.permanent de.jos.game.aspect de.jos.game.aspect.plugins de.jos.game.logic de.jos.game.objects.buttons de.jos.game.objects.screen de.jos.game.xml | com.golden.gamedev.object com.golden.gamedev.object.background com.golden.gamedev.object.sprite de.jos.game de.jos.game.logic de.jos.game.xml java.awt java.awt.image java.io java.lang java.util junit.framework org.apache.commons.lang.builder org.springframework.beans.factory.xml |
Afferent Couplings | Efferent Couplings | Abstractness | Instability | Distance |
---|---|---|---|---|
1 | 17 | 8.0% | 94.0% | 2.0% |
Abstract Classes | Concrete Classes | Used by Packages | Uses Packages |
---|---|---|---|
de.jos.game.objects.buttons.ButtonClickCallback de.jos.game.objects.buttons.GameButton | de.jos.game.objects.buttons.BackButton de.jos.game.objects.buttons.BackButton$BackButtonClickCallback de.jos.game.objects.buttons.CreditsButton de.jos.game.objects.buttons.CreditsButton$CreditsButtonClickCallback de.jos.game.objects.buttons.GameButton$Action de.jos.game.objects.buttons.HelpButton de.jos.game.objects.buttons.HelpButton$HelpButtonClickCallback de.jos.game.objects.buttons.InfiniteButton de.jos.game.objects.buttons.InfiniteButton$InfiniteModeButtonClickCallback de.jos.game.objects.buttons.NextButton de.jos.game.objects.buttons.NextButton$NextButtonClickCallback de.jos.game.objects.buttons.PreviousButton de.jos.game.objects.buttons.PreviousButton$PreviousButtonClickCallback de.jos.game.objects.buttons.PuzzleButton de.jos.game.objects.buttons.PuzzleButton$PuzzleModeButtonClickCallback de.jos.game.objects.buttons.PuzzleLevelButton de.jos.game.objects.buttons.PuzzleLevelButton$PuzzleLevelButtonClickCallback de.jos.game.objects.buttons.QuitButton de.jos.game.objects.buttons.QuitButton$QuitButtonClickCallback de.jos.game.objects.buttons.RestartButton de.jos.game.objects.buttons.RestartButton$RestartButtonClickCallback de.jos.game.objects.buttons.UndoButton de.jos.game.objects.buttons.UndoButton$UndoButtonClickCallback | de.jos.game.objects.screen | com.golden.gamedev com.golden.gamedev.engine com.golden.gamedev.gui com.golden.gamedev.object de.jos.game.actions de.jos.game.actions.permanent de.jos.game.logic de.jos.game.objects de.jos.game.objects.screen de.jos.game.xml java.awt java.awt.image java.io java.lang java.util org.apache.commons.lang.builder org.apache.commons.logging |
Afferent Couplings | Efferent Couplings | Abstractness | Instability | Distance |
---|---|---|---|---|
5 | 26 | 12.0% | 84.0% | 4.0% |
Abstract Classes | Concrete Classes | Used by Packages | Uses Packages |
---|---|---|---|
de.jos.game.objects.screen.AbstractGameObject de.jos.game.objects.screen.MultiPageScreen | de.jos.game.objects.screen.CombinationScreen de.jos.game.objects.screen.CombinationScreen$1 de.jos.game.objects.screen.CombinationScreen$CombinationInfoLine de.jos.game.objects.screen.CreditsScreen de.jos.game.objects.screen.HelpScreen de.jos.game.objects.screen.IntroScreen de.jos.game.objects.screen.IntroScreen$IntroThread de.jos.game.objects.screen.IntroScreen$IntroThread$BulletColor de.jos.game.objects.screen.PushinGLMain de.jos.game.objects.screen.PuzzleLevelScreen de.jos.game.objects.screen.Screen de.jos.game.objects.screen.StartScreen de.jos.game.objects.screen.TestScreen de.jos.game.objects.screen.TheGame | de.jos.game de.jos.game.aspect de.jos.game.aspect.plugins de.jos.game.logic de.jos.game.objects.buttons | com.golden.gamedev com.golden.gamedev.engine com.golden.gamedev.gui com.golden.gamedev.gui.toolkit com.golden.gamedev.object com.golden.gamedev.object.background de.jos.game de.jos.game.actions de.jos.game.aspect de.jos.game.loader de.jos.game.logic de.jos.game.music de.jos.game.objects de.jos.game.objects.buttons de.jos.game.objects.state de.jos.game.xml java.awt java.awt.image java.io java.lang java.util org.apache.commons.lang org.apache.commons.logging org.springframework.beans.factory.config org.springframework.beans.factory.xml org.springframework.core.io |
Afferent Couplings | Efferent Couplings | Abstractness | Instability | Distance |
---|---|---|---|---|
1 | 2 | 50.0% | 67.0% | 17.0% |
Abstract Classes | Concrete Classes | Used by Packages | Uses Packages |
---|---|---|---|
de.jos.game.objects.state.PuzzleLevelStateChangedListener | de.jos.game.objects.state.PuzzleLevelState | de.jos.game.objects.screen | java.lang java.util |
Afferent Couplings | Efferent Couplings | Abstractness | Instability | Distance |
---|---|---|---|---|
8 | 4 | 0.0% | 33.0% | 67.0% |
Abstract Classes | Concrete Classes | Used by Packages | Uses Packages |
---|---|---|---|
None | de.jos.game.xml.Action de.jos.game.xml.Colors de.jos.game.xml.Combination de.jos.game.xml.Combination$CombinationComparator de.jos.game.xml.Level | de.jos.game.actions.cleanup de.jos.game.actions.permanent de.jos.game.aspect.plugins de.jos.game.logic de.jos.game.objects de.jos.game.objects.buttons de.jos.game.objects.screen de.jos.game.xml.converter | de.jos.game.objects java.io java.lang java.util |
Afferent Couplings | Efferent Couplings | Abstractness | Instability | Distance |
---|---|---|---|---|
1 | 5 | 0.0% | 83.0% | 17.0% |
Abstract Classes | Concrete Classes | Used by Packages | Uses Packages |
---|---|---|---|
None | de.jos.game.xml.converter.ActionConverter de.jos.game.xml.converter.ColorsConverter | de.jos.game.logic | com.thoughtworks.xstream.converters com.thoughtworks.xstream.io de.jos.game.xml java.lang java.util |
Package | Package Dependencies |
---|---|
de.jos | de.jos.game.objects de.jos.game.logic de.jos.game.objects |
de.jos.game | de.jos.game.objects de.jos.game.logic de.jos.game.objects |
de.jos.game.actions | de.jos.game.objects de.jos.game.logic de.jos.game.objects |
de.jos.game.actions.cleanup | de.jos.game.objects de.jos.game.logic de.jos.game.objects |
de.jos.game.actions.permanent | de.jos.game.actions de.jos.game.objects de.jos.game.logic de.jos.game.objects |
de.jos.game.aspect | de.jos.game.aspect.plugins de.jos.game.actions.permanent de.jos.game.actions de.jos.game.objects de.jos.game.logic de.jos.game.objects |
de.jos.game.aspect.plugins | de.jos.game.actions.permanent de.jos.game.actions de.jos.game.objects de.jos.game.logic de.jos.game.objects |
de.jos.game.logic | de.jos.game.objects de.jos.game.logic |
de.jos.game.objects | de.jos.game.logic de.jos.game.objects |
de.jos.game.objects.buttons | de.jos.game.objects.screen de.jos.game.objects.buttons |
de.jos.game.objects.screen | de.jos.game.objects.buttons de.jos.game.objects.screen |
de.jos.game.xml | de.jos.game.objects de.jos.game.logic de.jos.game.objects |
de.jos.game.xml.converter | de.jos.game.xml de.jos.game.objects de.jos.game.logic de.jos.game.objects |
Term | Description |
---|---|
Number of Classes | The number of concrete and abstract classes (and interfaces) in the package is an indicator of the extensibility of the package. |
Afferent Couplings | The number of other packages that depend upon classes within the package is an indicator of the package's responsibility. |
Efferent Couplings | The number of other packages that the classes in the package depend upon is an indicator of the package's independence. |
Abstractness | The ratio of the number of abstract classes (and interfaces) in the analyzed package to the total number of classes in the analyzed package. The range for this metric is 0 to 1, with A=0 indicating a completely concrete package and A=1 indicating a completely abstract package. |
Instability | The ratio of efferent coupling (Ce) to total coupling (Ce / (Ce + Ca)). This metric is an indicator of the package's resilience to change. The range for this metric is 0 to 1, with I=0 indicating a completely stable package and I=1 indicating a completely instable package. |
Distance | The perpendicular distance of a package from the idealized line A + I = 1. This metric is an indicator of the package's balance between abstractness and stability. A package squarely on the main sequence is optimally balanced with respect to its abstractness and stability. Ideal packages are either completely abstract and stable (x=0, y=1) or completely concrete and instable (x=1, y=0). The range for this metric is 0 to 1, with D=0 indicating a package that is coincident with the main sequence and D=1 indicating a package that is as far from the main sequence as possible. |
Cycles | Packages participating in a package dependency cycle are in a deadly embrace with respect to reusability and their release cycle. Package dependency cycles can be easily identified by reviewing the textual reports of dependency cycles. Once these dependency cycles have been identified with JDepend, they can be broken by employing various object-oriented techniques. |