|
||||||||||
PREV NEXT | FRAMES NO FRAMES |
de.jos.* |
---|
de.jos.game.Constants | ||
---|---|---|
public static final int |
BOARD_WIDTH_X |
13 |
public static final int |
BOARD_WIDTH_Y |
13 |
public static final int |
BOTTOM_BORDER |
2 |
public static final int |
GAME_TIME_SECONDS |
330 |
public static final int |
GAME_TIME_SECONDS_WARNING |
90 |
public static final int |
LEFT_BORDER |
2 |
public static final int |
LEVEL_ADVANCEMENT_HEIGHT |
324 |
public static final int |
LEVEL_ADVANCEMENT_WIDTH |
324 |
public static final int |
LEVEL_ADVANCEMENT_X_OFFSET |
73 |
public static final int |
LEVEL_ADVANCEMENT_Y_TARGET |
236 |
public static final int |
LEVEL_SOLVE_SCORE_X |
300 |
public static final int |
LEVEL_SOLVE_SCORE_Y |
200 |
public static final int |
MOUSE_STATE_NOT_PRESSED |
1 |
public static final int |
MOUSE_STATE_PRESSED |
0 |
public static final int |
MOVE_DIFF |
36 |
public static final double |
MOVING_FACTOR |
6.0 |
public static final int |
PROGRESSBAR_BORDER |
2 |
public static final int |
PROGRESSBAR_HEIGHT |
20 |
public static final int |
PROGRESSBAR_WINDOW_BORDERX |
100 |
public static final int |
PROGRESSBAR_WINDOW_BORDERY |
380 |
public static final int |
PUZZLE_SPRITE_WIDTH_X |
9 |
public static final int |
PUZZLE_SPRITE_WIDTH_Y |
9 |
public static final int |
RIGHT_BORDER |
2 |
public static final int |
SPRITE_HEIGHT |
36 |
public static final int |
SPRITE_WIDTH |
36 |
public static final int |
TOP_BORDER |
2 |
public static final float |
TRANSPARENCY_INCREMENT |
-0.019999999552965164f |
public static final float |
TRANSPARENCY_INIT |
1.0f |
public static final int |
WINDOW_HEIGHT |
480 |
public static final int |
WINDOW_WIDTH |
640 |
public static final int |
X_OFFSET |
1 |
public static final int |
Y_OFFSET |
2 |
de.jos.game.actions.ActionTextFader | ||
---|---|---|
public static final double |
MOVING_X_INCREMENT |
0.7 |
public static final int |
STATE_FADING |
1 |
public static final int |
STATE_FINISHED |
2 |
public static final float |
TRANSPARENCY_INCREMENT |
-0.019999999552965164f |
public static final float |
TRANSPARENCY_INIT |
1.0f |
de.jos.game.logic.NInARowValidator | ||
---|---|---|
public static final int |
DEFAULT_REQUIRED_ALIGNED_BULLETS |
3 |
public static final int |
REQUIRED_ALIGNED_BULLETS_FOUR |
4 |
de.jos.game.objects.Countdown | ||
---|---|---|
public static final int |
COUNTDOWN_MAX_POS |
202 |
public static final int |
COUNTDOWN_X_POS |
525 |
public static final int |
MAX_HEIGHT |
180 |
de.jos.game.objects.ScoreCalculator | ||
---|---|---|
public final int |
INIT_SCORE_BLUE |
50 |
public final int |
INIT_SCORE_PINK |
125 |
public final int |
INIT_SCORE_RED |
75 |
public final int |
INIT_SCORE_YELLOW |
100 |
de.jos.game.xml.Action | ||
---|---|---|
public static final int |
TYPE_CLEAR_BOARD_COLOR |
3 |
public static final int |
TYPE_FOUR_BALL_FORMATIONS |
6 |
public static final int |
TYPE_NEXT_SCORE_MULTIPLICATOR |
2 |
public static final int |
TYPE_NONE |
0 |
public static final int |
TYPE_RECHARGE_BALLS |
5 |
public static final int |
TYPE_RESET_REAR_RANK |
4 |
public static final int |
TYPE_TIME_BONUS |
1 |
|
||||||||||
PREV NEXT | FRAMES NO FRAMES |