de.jos.game.logic
Class AbstractGameLogic.RenderedButton
java.lang.Object
de.jos.game.logic.AbstractGameLogic.RenderedButton
- Enclosing class:
- AbstractGameLogic
protected static final class AbstractGameLogic.RenderedButton
- extends java.lang.Object
Method Summary |
com.golden.gamedev.object.AnimatedSprite |
getSprite()
|
void |
render(java.awt.Graphics2D graphics)
|
void |
setNextGameId(int nextGameId)
|
void |
setSprite(com.golden.gamedev.object.AnimatedSprite sprite)
|
void |
update(long elapsedTime,
com.golden.gamedev.GameObject gameObject)
|
Methods inherited from class java.lang.Object |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
AbstractGameLogic.RenderedButton
protected AbstractGameLogic.RenderedButton()
getSprite
public com.golden.gamedev.object.AnimatedSprite getSprite()
setSprite
public void setSprite(com.golden.gamedev.object.AnimatedSprite sprite)
setNextGameId
public void setNextGameId(int nextGameId)
update
public void update(long elapsedTime,
com.golden.gamedev.GameObject gameObject)
render
public void render(java.awt.Graphics2D graphics)
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