|
||||||||||
| PREV NEXT | FRAMES NO FRAMES | |||||||||
| Packages that use AbstractGameLogic.Direction | |
|---|---|
| de.jos.game.logic | |
| de.jos.game.objects | |
| Uses of AbstractGameLogic.Direction in de.jos.game.logic |
|---|
| Methods in de.jos.game.logic that return AbstractGameLogic.Direction | |
|---|---|
static AbstractGameLogic.Direction |
AbstractGameLogic.Direction.valueOf(java.lang.String name)
Returns the enum constant of this type with the specified name. |
static AbstractGameLogic.Direction[] |
AbstractGameLogic.Direction.values()
Returns an array containing the constants of this enum type, in the order they're declared. |
| Methods in de.jos.game.logic with parameters of type AbstractGameLogic.Direction | |
|---|---|
java.lang.Object[] |
AbstractGameBoard.isMovePossible(AbstractGameLogic.Direction direction,
Bullet bullet)
|
| Uses of AbstractGameLogic.Direction in de.jos.game.objects |
|---|
| Methods in de.jos.game.objects that return AbstractGameLogic.Direction | |
|---|---|
AbstractGameLogic.Direction |
Bullet.getMoveDirection()
|
| Methods in de.jos.game.objects with parameters of type AbstractGameLogic.Direction | |
|---|---|
void |
Bullet.setMoveDirection(AbstractGameLogic.Direction moveDirection)
|
|
||||||||||
| PREV NEXT | FRAMES NO FRAMES | |||||||||