de.jos.game.objects
Class ResourceContainer

java.lang.Object
  extended by de.jos.game.objects.ResourceContainer
All Implemented Interfaces:
java.io.Serializable

public class ResourceContainer
extends java.lang.Object
implements java.io.Serializable

See Also:
Serialized Form

Constructor Summary
ResourceContainer()
           
 
Method Summary
 com.golden.gamedev.object.AnimatedSprite createAnimatedSprite(java.lang.Integer color)
           
 com.golden.gamedev.object.AnimatedSprite createAnimatedSpriteSmall(java.lang.Integer color)
           
 com.golden.gamedev.object.AnimatedSprite createCanisterSprite(java.lang.Integer color)
           
 com.golden.gamedev.object.AnimatedSprite getAnimatedButtonSprite()
           
 com.golden.gamedev.object.Background getBackground()
           
 org.springframework.beans.factory.xml.XmlBeanFactory getBeanFactory()
           
 java.awt.image.BufferedImage getBgPartInfinite()
           
 java.awt.image.BufferedImage[] getBulletSpriteImage(int index)
           
 java.awt.image.BufferedImage[] getBulletSpriteImageSmall(int index)
           
 java.awt.image.BufferedImage[] getBulletSpriteImageTiny(int index)
           
 java.awt.image.BufferedImage[] getBulletSpriteRotate(int index)
           
 java.awt.image.BufferedImage[] getCanisterSpriteImage(int index)
           
 com.golden.gamedev.object.Sprite getCountdownBackground()
           
 com.golden.gamedev.object.Sprite getCountdownSprite()
           
 com.golden.gamedev.object.Sprite getCursorSprite()
           
 com.golden.gamedev.object.background.ImageBackground getGameBackgroundImage()
           
 com.golden.gamedev.object.GameFont getGameFont()
           
 java.util.List<Level> getInfiniteLevels()
           
 com.golden.gamedev.object.GameFont getIngameFont()
           
 java.util.ResourceBundle getLabelResources()
           
 com.golden.gamedev.object.Sprite getLevelAdvanceBottom()
           
 com.golden.gamedev.object.Sprite getLevelAdvanceTop()
           
 NInARowValidator getNInARowValidator()
           
 java.util.List<Level> getPuzzleLevels()
           
 ScoreCalculator getScoreCalculator()
           
 void setAnimatedButtonSprite(com.golden.gamedev.object.AnimatedSprite animatedButtonSprite)
           
 void setBackground(com.golden.gamedev.object.Background background)
           
 void setBeanFactory(org.springframework.beans.factory.xml.XmlBeanFactory beanFactory)
           
 void setBgPartInfinite(java.awt.image.BufferedImage bgPartInfinite)
           
 void setBulletSpriteImage(int index, java.awt.image.BufferedImage[] sprite)
           
 void setBulletSpriteImageSmall(int index, java.awt.image.BufferedImage[] sprite)
           
 void setBulletSpriteImageTiny(int index, java.awt.image.BufferedImage[] sprite)
           
 void setBulletSpriteRotate(int index, java.awt.image.BufferedImage[] sprite)
           
 void setCanisterImage(int index, java.awt.image.BufferedImage[] canisterImage)
           
 void setCountdownBackground(com.golden.gamedev.object.Sprite countdownBackground)
           
 void setCountdownSprite(com.golden.gamedev.object.Sprite countdownSprite)
           
 void setCursorSprite(com.golden.gamedev.object.Sprite cursorSprite)
           
 void setGameBackgroundImage(com.golden.gamedev.object.background.ImageBackground gameBackgroundImage)
           
 void setGameFont(com.golden.gamedev.object.GameFont gameFont)
           
 void setInfiniteLevels(java.util.List<Level> infiniteLevels)
           
 void setIngameFont(com.golden.gamedev.object.GameFont ingameFont)
           
 void setLevelAdvanceBottom(com.golden.gamedev.object.Sprite levelAdvanceBottom)
           
 void setLevelAdvanceTop(com.golden.gamedev.object.Sprite levelAdvanceTop)
           
 void setNInARowValidator(NInARowValidator inARowValidator)
           
 void setPuzzleLevels(java.util.List<Level> puzzleLevels)
           
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Constructor Detail

ResourceContainer

public ResourceContainer()
Method Detail

getInfiniteLevels

public java.util.List<Level> getInfiniteLevels()

setInfiniteLevels

public void setInfiniteLevels(java.util.List<Level> infiniteLevels)

getPuzzleLevels

public java.util.List<Level> getPuzzleLevels()

setPuzzleLevels

public void setPuzzleLevels(java.util.List<Level> puzzleLevels)

getGameBackgroundImage

public com.golden.gamedev.object.background.ImageBackground getGameBackgroundImage()

setGameBackgroundImage

public void setGameBackgroundImage(com.golden.gamedev.object.background.ImageBackground gameBackgroundImage)

getCursorSprite

public com.golden.gamedev.object.Sprite getCursorSprite()

setCursorSprite

public void setCursorSprite(com.golden.gamedev.object.Sprite cursorSprite)

getBulletSpriteImage

public java.awt.image.BufferedImage[] getBulletSpriteImage(int index)

setBulletSpriteImage

public void setBulletSpriteImage(int index,
                                 java.awt.image.BufferedImage[] sprite)

getBulletSpriteRotate

public java.awt.image.BufferedImage[] getBulletSpriteRotate(int index)

setBulletSpriteRotate

public void setBulletSpriteRotate(int index,
                                  java.awt.image.BufferedImage[] sprite)

getBulletSpriteImageSmall

public java.awt.image.BufferedImage[] getBulletSpriteImageSmall(int index)

setBulletSpriteImageSmall

public void setBulletSpriteImageSmall(int index,
                                      java.awt.image.BufferedImage[] sprite)

getBulletSpriteImageTiny

public java.awt.image.BufferedImage[] getBulletSpriteImageTiny(int index)

setBulletSpriteImageTiny

public void setBulletSpriteImageTiny(int index,
                                     java.awt.image.BufferedImage[] sprite)

createAnimatedSprite

public com.golden.gamedev.object.AnimatedSprite createAnimatedSprite(java.lang.Integer color)

createAnimatedSpriteSmall

public com.golden.gamedev.object.AnimatedSprite createAnimatedSpriteSmall(java.lang.Integer color)

setCanisterImage

public void setCanisterImage(int index,
                             java.awt.image.BufferedImage[] canisterImage)

getCanisterSpriteImage

public java.awt.image.BufferedImage[] getCanisterSpriteImage(int index)

createCanisterSprite

public com.golden.gamedev.object.AnimatedSprite createCanisterSprite(java.lang.Integer color)

getLevelAdvanceBottom

public com.golden.gamedev.object.Sprite getLevelAdvanceBottom()

setLevelAdvanceBottom

public void setLevelAdvanceBottom(com.golden.gamedev.object.Sprite levelAdvanceBottom)

getLevelAdvanceTop

public com.golden.gamedev.object.Sprite getLevelAdvanceTop()

setLevelAdvanceTop

public void setLevelAdvanceTop(com.golden.gamedev.object.Sprite levelAdvanceTop)

getGameFont

public com.golden.gamedev.object.GameFont getGameFont()

setGameFont

public void setGameFont(com.golden.gamedev.object.GameFont gameFont)

getLabelResources

public java.util.ResourceBundle getLabelResources()

getCountdownSprite

public com.golden.gamedev.object.Sprite getCountdownSprite()

setCountdownSprite

public void setCountdownSprite(com.golden.gamedev.object.Sprite countdownSprite)

getAnimatedButtonSprite

public com.golden.gamedev.object.AnimatedSprite getAnimatedButtonSprite()

setAnimatedButtonSprite

public void setAnimatedButtonSprite(com.golden.gamedev.object.AnimatedSprite animatedButtonSprite)

getCountdownBackground

public com.golden.gamedev.object.Sprite getCountdownBackground()

setCountdownBackground

public void setCountdownBackground(com.golden.gamedev.object.Sprite countdownBackground)

getScoreCalculator

public ScoreCalculator getScoreCalculator()

getNInARowValidator

public NInARowValidator getNInARowValidator()

setNInARowValidator

public void setNInARowValidator(NInARowValidator inARowValidator)

getBackground

public com.golden.gamedev.object.Background getBackground()

setBackground

public void setBackground(com.golden.gamedev.object.Background background)

getBeanFactory

public org.springframework.beans.factory.xml.XmlBeanFactory getBeanFactory()

setBeanFactory

public void setBeanFactory(org.springframework.beans.factory.xml.XmlBeanFactory beanFactory)

getIngameFont

public com.golden.gamedev.object.GameFont getIngameFont()

setIngameFont

public void setIngameFont(com.golden.gamedev.object.GameFont ingameFont)

getBgPartInfinite

public java.awt.image.BufferedImage getBgPartInfinite()

setBgPartInfinite

public void setBgPartInfinite(java.awt.image.BufferedImage bgPartInfinite)


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