de.jos.game.objects
Class ResourceContainer
java.lang.Object
de.jos.game.objects.ResourceContainer
- All Implemented Interfaces:
- java.io.Serializable
public class ResourceContainer
- extends java.lang.Object
- implements java.io.Serializable
- See Also:
- Serialized Form
Methods inherited from class java.lang.Object |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
ResourceContainer
public ResourceContainer()
getInfiniteLevels
public java.util.List<Level> getInfiniteLevels()
setInfiniteLevels
public void setInfiniteLevels(java.util.List<Level> infiniteLevels)
getPuzzleLevels
public java.util.List<Level> getPuzzleLevels()
setPuzzleLevels
public void setPuzzleLevels(java.util.List<Level> puzzleLevels)
getGameBackgroundImage
public com.golden.gamedev.object.background.ImageBackground getGameBackgroundImage()
setGameBackgroundImage
public void setGameBackgroundImage(com.golden.gamedev.object.background.ImageBackground gameBackgroundImage)
getCursorSprite
public com.golden.gamedev.object.Sprite getCursorSprite()
setCursorSprite
public void setCursorSprite(com.golden.gamedev.object.Sprite cursorSprite)
getBulletSpriteImage
public java.awt.image.BufferedImage[] getBulletSpriteImage(int index)
setBulletSpriteImage
public void setBulletSpriteImage(int index,
java.awt.image.BufferedImage[] sprite)
getBulletSpriteRotate
public java.awt.image.BufferedImage[] getBulletSpriteRotate(int index)
setBulletSpriteRotate
public void setBulletSpriteRotate(int index,
java.awt.image.BufferedImage[] sprite)
getBulletSpriteImageSmall
public java.awt.image.BufferedImage[] getBulletSpriteImageSmall(int index)
setBulletSpriteImageSmall
public void setBulletSpriteImageSmall(int index,
java.awt.image.BufferedImage[] sprite)
getBulletSpriteImageTiny
public java.awt.image.BufferedImage[] getBulletSpriteImageTiny(int index)
setBulletSpriteImageTiny
public void setBulletSpriteImageTiny(int index,
java.awt.image.BufferedImage[] sprite)
createAnimatedSprite
public com.golden.gamedev.object.AnimatedSprite createAnimatedSprite(java.lang.Integer color)
createAnimatedSpriteSmall
public com.golden.gamedev.object.AnimatedSprite createAnimatedSpriteSmall(java.lang.Integer color)
setCanisterImage
public void setCanisterImage(int index,
java.awt.image.BufferedImage[] canisterImage)
getCanisterSpriteImage
public java.awt.image.BufferedImage[] getCanisterSpriteImage(int index)
createCanisterSprite
public com.golden.gamedev.object.AnimatedSprite createCanisterSprite(java.lang.Integer color)
getLevelAdvanceBottom
public com.golden.gamedev.object.Sprite getLevelAdvanceBottom()
setLevelAdvanceBottom
public void setLevelAdvanceBottom(com.golden.gamedev.object.Sprite levelAdvanceBottom)
getLevelAdvanceTop
public com.golden.gamedev.object.Sprite getLevelAdvanceTop()
setLevelAdvanceTop
public void setLevelAdvanceTop(com.golden.gamedev.object.Sprite levelAdvanceTop)
getGameFont
public com.golden.gamedev.object.GameFont getGameFont()
setGameFont
public void setGameFont(com.golden.gamedev.object.GameFont gameFont)
getLabelResources
public java.util.ResourceBundle getLabelResources()
getCountdownSprite
public com.golden.gamedev.object.Sprite getCountdownSprite()
setCountdownSprite
public void setCountdownSprite(com.golden.gamedev.object.Sprite countdownSprite)
getAnimatedButtonSprite
public com.golden.gamedev.object.AnimatedSprite getAnimatedButtonSprite()
setAnimatedButtonSprite
public void setAnimatedButtonSprite(com.golden.gamedev.object.AnimatedSprite animatedButtonSprite)
getCountdownBackground
public com.golden.gamedev.object.Sprite getCountdownBackground()
setCountdownBackground
public void setCountdownBackground(com.golden.gamedev.object.Sprite countdownBackground)
getScoreCalculator
public ScoreCalculator getScoreCalculator()
getNInARowValidator
public NInARowValidator getNInARowValidator()
setNInARowValidator
public void setNInARowValidator(NInARowValidator inARowValidator)
getBackground
public com.golden.gamedev.object.Background getBackground()
setBackground
public void setBackground(com.golden.gamedev.object.Background background)
getBeanFactory
public org.springframework.beans.factory.xml.XmlBeanFactory getBeanFactory()
setBeanFactory
public void setBeanFactory(org.springframework.beans.factory.xml.XmlBeanFactory beanFactory)
getIngameFont
public com.golden.gamedev.object.GameFont getIngameFont()
setIngameFont
public void setIngameFont(com.golden.gamedev.object.GameFont ingameFont)
getBgPartInfinite
public java.awt.image.BufferedImage getBgPartInfinite()
setBgPartInfinite
public void setBgPartInfinite(java.awt.image.BufferedImage bgPartInfinite)
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