de.jos.game.objects.buttons
Class NextButton

java.lang.Object
  extended by com.golden.gamedev.gui.toolkit.TComponent
      extended by com.golden.gamedev.gui.TButton
          extended by de.jos.game.objects.buttons.GameButton
              extended by de.jos.game.objects.buttons.NextButton

public class NextButton
extends GameButton


Nested Class Summary
 
Nested classes/interfaces inherited from class de.jos.game.objects.buttons.GameButton
GameButton.Action
 
Field Summary
 
Fields inherited from class com.golden.gamedev.gui.toolkit.TComponent
bsInput, customRendering, frame, ui, UIResource
 
Constructor Summary
NextButton(AbstractGameObject gameObject, int x, int y)
          Create a NexButton at the position.
 
Method Summary
 GameButton.Action getAction()
           
 
Methods inherited from class de.jos.game.objects.buttons.GameButton
getButtonClickCallback, processMouseClicked, processMousePressed, setButtonClickCallback, toString
 
Methods inherited from class com.golden.gamedev.gui.TButton
doAction, doClick, getText, isMouseOver, isMousePressed, processKeyPressed, processKeyReleased, processMouseDragged, processMouseEntered, processMouseExited, processMouseReleased, setText, UIName, update
 
Methods inherited from class com.golden.gamedev.gui.toolkit.TComponent
checkFocusKey, createCustomUI, createRenderedUI, createUI, dispose, getContainer, getExternalUI, getHeight, getLayer, getScreenX, getScreenY, getToolTipParent, getToolTipText, getUIRenderer, getWidth, getX, getY, intersects, intersects, isContainer, isEnabled, isFocusable, isSelected, isVisible, move, printUIResource, processCustomUI, processExternalUI, processMouseMoved, processRenderedUI, render, renderCustomUI, requestFocus, setBounds, setEnabled, setExternalUI, setFocusable, setLayer, setLocation, setSize, setToolTipParent, setToolTipText, setUIRenderer, setVisible, transferFocus, transferFocusBackward, UIResource, validatePosition, validateSize, validateUI
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
 

Constructor Detail

NextButton

public NextButton(AbstractGameObject gameObject,
                  int x,
                  int y)
Create a NexButton at the position.

Parameters:
gameObject -
x -
y -
Method Detail

getAction

public GameButton.Action getAction()
Specified by:
getAction in class GameButton


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