de.jos.game.actions
Class ActionFadeBullets
java.lang.Object
de.jos.game.actions.AbstractAction
de.jos.game.actions.ActionFadeBullets
- All Implemented Interfaces:
- SpecialActionEvent
public class ActionFadeBullets
- extends AbstractAction
- implements SpecialActionEvent
Method Summary |
java.util.List<Bullet> |
getBulletList()
|
java.lang.Integer |
getLayer()
|
java.lang.String |
getName()
|
void |
init()
|
boolean |
isFinished()
If finished returns true, the actionEvent can be removed from the list. |
void |
render(java.awt.Graphics2D graphics,
com.golden.gamedev.GameObject gameObject)
|
void |
update(long elapsedTime,
com.golden.gamedev.GameObject gameObject)
|
Methods inherited from class java.lang.Object |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
ActionFadeBullets
public ActionFadeBullets(Bullet.State initialState)
init
public void init()
- Specified by:
init
in interface SpecialActionEvent
- Overrides:
init
in class AbstractAction
isFinished
public boolean isFinished()
- Description copied from interface:
SpecialActionEvent
- If finished returns true, the actionEvent can be removed from the list.
- Specified by:
isFinished
in interface SpecialActionEvent
- Returns:
update
public void update(long elapsedTime,
com.golden.gamedev.GameObject gameObject)
- Specified by:
update
in interface SpecialActionEvent
render
public void render(java.awt.Graphics2D graphics,
com.golden.gamedev.GameObject gameObject)
- Specified by:
render
in interface SpecialActionEvent
getLayer
public java.lang.Integer getLayer()
- Specified by:
getLayer
in interface SpecialActionEvent
- Specified by:
getLayer
in class AbstractAction
getBulletList
public java.util.List<Bullet> getBulletList()
getName
public java.lang.String getName()
- Specified by:
getName
in interface SpecialActionEvent
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