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public interface SpecialActionEvent
Interface welches einen SpecialActionEvent beschreibt. Jedes SpecialActionEvent beschreibt selbst, wie es gerendert wird.
Method Summary | |
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void |
cleanup()
Cleanup that is to be performed before removing the action. |
java.lang.Integer |
getLayer()
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java.lang.String |
getName()
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java.util.List<SpecialActionEvent> |
getNewSpecialEventList()
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void |
init()
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boolean |
isBlocking()
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boolean |
isFinished()
If finished returns true, the actionEvent can be removed from the list. |
void |
render(java.awt.Graphics2D graphics,
com.golden.gamedev.GameObject gameObject)
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void |
setResourceContainer(ResourceContainer resourceContainer)
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void |
update(long elapsedTime,
com.golden.gamedev.GameObject gameObject)
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Method Detail |
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void setResourceContainer(ResourceContainer resourceContainer)
void init()
boolean isBlocking()
java.lang.Integer getLayer()
boolean isFinished()
void update(long elapsedTime, com.golden.gamedev.GameObject gameObject)
void render(java.awt.Graphics2D graphics, com.golden.gamedev.GameObject gameObject)
void cleanup()
java.util.List<SpecialActionEvent> getNewSpecialEventList()
java.lang.String getName()
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