de.jos.game.actions.permanent
Class ActionPuzzleSolvedCheck

java.lang.Object
  extended by de.jos.game.actions.AbstractAction
      extended by de.jos.game.actions.permanent.AbstractPermanentAction
          extended by de.jos.game.actions.permanent.ActionPuzzleSolvedCheck
All Implemented Interfaces:
SpecialEventPermanent, SpecialActionEvent

public class ActionPuzzleSolvedCheck
extends AbstractPermanentAction
implements SpecialEventPermanent


Constructor Summary
ActionPuzzleSolvedCheck(AbstractGameBoard gameBoard)
           
 
Method Summary
 AbstractGameBoard getGameBoard()
           
 java.lang.Integer getLayer()
           
 java.lang.String getName()
           
 void init()
           
 boolean isBlocking()
           
 boolean isFinished()
          If finished returns true, the actionEvent can be removed from the list.
 void render(java.awt.Graphics2D graphics, com.golden.gamedev.GameObject gameObject)
           
 void update(long elapsedTime, com.golden.gamedev.GameObject gameObject)
          TODO diese pruefung sollte nur stattfinden, nachdem sich eine kugel bewegt hat, nicht bei jedem neurendern des spielfelds !
 void update(long elapsedTime, com.golden.gamedev.GameObject gameObject, boolean specialActionListEmpty)
           
 
Methods inherited from class de.jos.game.actions.AbstractAction
cleanup, getCleanupAction, getGameFont, getNewSpecialEventList, getResourceContainer, getString, getString, setCleanupAction, setResourceContainer
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 
Methods inherited from interface de.jos.game.actions.SpecialActionEvent
cleanup, getNewSpecialEventList, setResourceContainer
 

Constructor Detail

ActionPuzzleSolvedCheck

public ActionPuzzleSolvedCheck(AbstractGameBoard gameBoard)
Method Detail

init

public void init()
Specified by:
init in interface SpecialActionEvent
Overrides:
init in class AbstractAction

getLayer

public java.lang.Integer getLayer()
Specified by:
getLayer in interface SpecialActionEvent
Overrides:
getLayer in class AbstractPermanentAction

isFinished

public boolean isFinished()
Description copied from interface: SpecialActionEvent
If finished returns true, the actionEvent can be removed from the list.

Specified by:
isFinished in interface SpecialActionEvent
Returns:

isBlocking

public boolean isBlocking()
Specified by:
isBlocking in interface SpecialActionEvent
Overrides:
isBlocking in class AbstractAction

update

public void update(long elapsedTime,
                   com.golden.gamedev.GameObject gameObject)
TODO diese pruefung sollte nur stattfinden, nachdem sich eine kugel bewegt hat, nicht bei jedem neurendern des spielfelds !

Specified by:
update in interface SpecialActionEvent
Overrides:
update in class AbstractPermanentAction

update

public void update(long elapsedTime,
                   com.golden.gamedev.GameObject gameObject,
                   boolean specialActionListEmpty)
Specified by:
update in interface SpecialEventPermanent
Overrides:
update in class AbstractPermanentAction

render

public void render(java.awt.Graphics2D graphics,
                   com.golden.gamedev.GameObject gameObject)
Specified by:
render in interface SpecialActionEvent

getGameBoard

public AbstractGameBoard getGameBoard()

getName

public java.lang.String getName()
Specified by:
getName in interface SpecialActionEvent


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