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public interface SpecialEventPermanent
| Method Summary | |
|---|---|
void |
update(long elapsedTime,
com.golden.gamedev.GameObject gameObject,
boolean specialActionListEmpty)
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| Methods inherited from interface de.jos.game.actions.SpecialActionEvent |
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cleanup, getLayer, getName, getNewSpecialEventList, init, isBlocking, isFinished, render, setResourceContainer, update |
| Method Detail |
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void update(long elapsedTime,
com.golden.gamedev.GameObject gameObject,
boolean specialActionListEmpty)
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