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java.lang.Objectcom.golden.gamedev.Game
com.golden.gamedev.GameEngine
de.jos.game.objects.screen.PushinGLMain
public class PushinGLMain
| Field Summary |
|---|
| Fields inherited from class com.golden.gamedev.GameEngine |
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nextGame, nextGameID |
| Fields inherited from class com.golden.gamedev.Game |
|---|
bsGraphics, bsInput, bsIO, bsLoader, bsMusic, bsSound, bsTimer, distribute, fontManager, GTGE_VERSION |
| Constructor Summary | |
|---|---|
PushinGLMain()
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| Method Summary | |
|---|---|
void |
finish()
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com.golden.gamedev.GameObject |
getGame(int gameId)
gameId in Screen enum konvertieren, damit wir damit besser arbeiten koennen |
IGameLoader |
getGameLoader()
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ResourceContainer |
getResourceContainer()
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org.springframework.beans.factory.xml.XmlBeanFactory |
getXmlBeanFactory()
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void |
initResources()
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static void |
main(java.lang.String[] args)
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void |
setDistribute(boolean doDistribute)
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void |
setGameLoader(IGameLoader gameLoader)
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void |
setResourceContainer(ResourceContainer resourceContainer)
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void |
setXmlBeanFactory(org.springframework.beans.factory.xml.XmlBeanFactory factory)
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| Methods inherited from class com.golden.gamedev.GameEngine |
|---|
getCurrentGame, getCurrentGameID, refresh, render, update |
| Methods inherited from class com.golden.gamedev.Game |
|---|
checkPosMouse, checkPosMouse, click, drawFPS, getCurrentFPS, getFPS, getHeight, getImage, getImage, getImages, getImages, getImages, getImages, getImages, getImages, getMouseX, getMouseY, getRandom, getWidth, hideCursor, initEngine, isDistribute, isFinish, isRunning, keyDown, keyPressed, notifyError, notifyExit, playMusic, playSound, rightClick, setFPS, setMaskColor, showCursor, showLogo, start, stop, takeScreenShot, takeScreenShot |
| Methods inherited from class java.lang.Object |
|---|
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
| Constructor Detail |
|---|
public PushinGLMain()
| Method Detail |
|---|
public void setDistribute(boolean doDistribute)
public void initResources()
initResources in class com.golden.gamedev.GameEnginepublic void finish()
finish in class com.golden.gamedev.Gamepublic static void main(java.lang.String[] args)
public com.golden.gamedev.GameObject getGame(int gameId)
getGame in class com.golden.gamedev.GameEnginepublic ResourceContainer getResourceContainer()
public void setResourceContainer(ResourceContainer resourceContainer)
public IGameLoader getGameLoader()
public void setGameLoader(IGameLoader gameLoader)
public org.springframework.beans.factory.xml.XmlBeanFactory getXmlBeanFactory()
public void setXmlBeanFactory(org.springframework.beans.factory.xml.XmlBeanFactory factory)
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