Uses of Class
de.jos.game.objects.screen.AbstractGameObject

Packages that use AbstractGameObject
de.jos.game.aspect   
de.jos.game.aspect.plugins   
de.jos.game.objects.buttons   
de.jos.game.objects.screen   
 

Uses of AbstractGameObject in de.jos.game.aspect
 

Methods in de.jos.game.aspect with parameters of type AbstractGameObject
 void DebugConsole.callRender(AbstractGameObject gameObject, java.awt.Graphics2D graphics)
           
 void DebugConsole.callUpdate(AbstractGameObject gameObject, long elapsedTime)
           
 void DebugConsole.render(AbstractGameObject gameObject, java.awt.Graphics2D graphics)
           
 void DebugConsole.update(AbstractGameObject gameObject, long elapsedTime)
           
 

Uses of AbstractGameObject in de.jos.game.aspect.plugins
 

Methods in de.jos.game.aspect.plugins with parameters of type AbstractGameObject
 void ScorePlugin.executeCommand(AbstractGameObject gameObject, java.lang.String command)
           
 void LevelPlugin.executeCommand(AbstractGameObject gameObject, java.lang.String command)
           
 void DebugPlugin.executeCommand(AbstractGameObject gameObject, java.lang.String command)
           
 void CanisterPlugin.executeCommand(AbstractGameObject gameObject, java.lang.String command)
           
 

Uses of AbstractGameObject in de.jos.game.objects.buttons
 

Constructors in de.jos.game.objects.buttons with parameters of type AbstractGameObject
BackButton(AbstractGameObject gameObject, int x, int y, Screen backScreen)
          Create a BackButton at the position.
CreditsButton(AbstractGameObject gameObject, int x, int y)
          Create a CreditsButton at the position.
HelpButton(AbstractGameObject gameObject, int x, int y)
          Help Button an angegebener Position erzeugen
InfiniteButton(AbstractGameObject gameObject, int x, int y)
          Create an InfiniteButton at the position.
NextButton(AbstractGameObject gameObject, int x, int y)
          Create a NexButton at the position.
PreviousButton(AbstractGameObject gameObject, int x, int y)
          Create a PreviousButton at the position.
PuzzleButton(AbstractGameObject gameObject, int x, int y)
          Create an PuzzleButton at the position.
PuzzleLevelButton(AbstractGameObject gameObject, int x, int y, int level, boolean solved)
           
QuitButton(AbstractGameObject gameObject, int x, int y)
          Quit Button an angegebener Position erzeugen
RestartButton(AbstractGameObject gameObject, int x, int y)
          Restart Button an angegebener Position erzeugen
UndoButton(AbstractGameObject gameObject, int x, int y)
          Undo Button an angegebener Position erzeugen
 

Uses of AbstractGameObject in de.jos.game.objects.screen
 

Subclasses of AbstractGameObject in de.jos.game.objects.screen
 class CombinationScreen
           
 class CreditsScreen
           
 class HelpScreen
           
 class IntroScreen
           
 class MultiPageScreen
           
 class PuzzleLevelScreen
           
 class StartScreen
          Startbildschirm mit Hauptmenu
 class TestScreen
           
 class TheGame
           
 



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