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Packages that use AbstractGameObject | |
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de.jos.game.aspect | |
de.jos.game.aspect.plugins | |
de.jos.game.objects.buttons | |
de.jos.game.objects.screen |
Uses of AbstractGameObject in de.jos.game.aspect |
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Methods in de.jos.game.aspect with parameters of type AbstractGameObject | |
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void |
DebugConsole.callRender(AbstractGameObject gameObject,
java.awt.Graphics2D graphics)
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void |
DebugConsole.callUpdate(AbstractGameObject gameObject,
long elapsedTime)
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void |
DebugConsole.render(AbstractGameObject gameObject,
java.awt.Graphics2D graphics)
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void |
DebugConsole.update(AbstractGameObject gameObject,
long elapsedTime)
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Uses of AbstractGameObject in de.jos.game.aspect.plugins |
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Methods in de.jos.game.aspect.plugins with parameters of type AbstractGameObject | |
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void |
ScorePlugin.executeCommand(AbstractGameObject gameObject,
java.lang.String command)
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void |
LevelPlugin.executeCommand(AbstractGameObject gameObject,
java.lang.String command)
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void |
DebugPlugin.executeCommand(AbstractGameObject gameObject,
java.lang.String command)
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void |
CanisterPlugin.executeCommand(AbstractGameObject gameObject,
java.lang.String command)
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Uses of AbstractGameObject in de.jos.game.objects.buttons |
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Constructors in de.jos.game.objects.buttons with parameters of type AbstractGameObject | |
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BackButton(AbstractGameObject gameObject,
int x,
int y,
Screen backScreen)
Create a BackButton at the position. |
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CreditsButton(AbstractGameObject gameObject,
int x,
int y)
Create a CreditsButton at the position. |
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HelpButton(AbstractGameObject gameObject,
int x,
int y)
Help Button an angegebener Position erzeugen |
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InfiniteButton(AbstractGameObject gameObject,
int x,
int y)
Create an InfiniteButton at the position. |
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NextButton(AbstractGameObject gameObject,
int x,
int y)
Create a NexButton at the position. |
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PreviousButton(AbstractGameObject gameObject,
int x,
int y)
Create a PreviousButton at the position. |
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PuzzleButton(AbstractGameObject gameObject,
int x,
int y)
Create an PuzzleButton at the position. |
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PuzzleLevelButton(AbstractGameObject gameObject,
int x,
int y,
int level,
boolean solved)
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QuitButton(AbstractGameObject gameObject,
int x,
int y)
Quit Button an angegebener Position erzeugen |
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RestartButton(AbstractGameObject gameObject,
int x,
int y)
Restart Button an angegebener Position erzeugen |
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UndoButton(AbstractGameObject gameObject,
int x,
int y)
Undo Button an angegebener Position erzeugen |
Uses of AbstractGameObject in de.jos.game.objects.screen |
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Subclasses of AbstractGameObject in de.jos.game.objects.screen | |
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class |
CombinationScreen
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class |
CreditsScreen
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class |
HelpScreen
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class |
IntroScreen
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class |
MultiPageScreen
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class |
PuzzleLevelScreen
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class |
StartScreen
Startbildschirm mit Hauptmenu |
class |
TestScreen
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class |
TheGame
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